Embodied AI
Robots, voice interfaces and practical experiments in AI that has to meet people in the real world.
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Robots, voice interfaces and practical experiments in AI that has to meet people in the real world.
This is where the personal robotics work lives: research, architecture, interface experiments and the messy middle between clever demos and useful assistive technology.
Designing zero-click interaction patterns and Generative UI for brain injury patients.
Bootstrapping research hypotheses for the 2026 NVIDIA GTC Golden Ticket contest, grounded in lived experience with CADASIL.

Hands-on beta testing and community feedback for Pollen Robotics' open-source humanoid platform.
Screens are one thing. Robots, voice and assistive workflows make the rough edges harder to ignore. That is where the useful design work starts.